The Future of the Video Game Industry


When Ray Kurzweil, the author of The Singularity is Near and one of the most noted futurists around, takes the stage at GDC 2008 in San Francisco on Thursday to talk about ‘the next 20 years of gaming,’ he’ll be weighing in at a moment in the industry’s existence when the lines between games and Hollywood and advertising are blurring. One thing that strikes me about how video games are intersecting with people’s lives in 2008, when it was simply impossible to find a Nintendo Wii for sale anywhere, is that the medium now is truly mainstream.

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