Portal & Echochrome

Portal – The game consists primarily of a series of puzzles that must be solved by teleporting the player’s character and other simple objects using the Aperture Science Handheld Portal Device, a unit that can create an inter-spatial portal between flat planes. The player character is challenged by an AI named “GLaDOS” to complete each puzzle in the “Aperture Science Enrichment Center” using the Portal Gun with the promise of receiving cake when all the puzzles are completed. The unusual physics allowed by the portal gun are the emphasis of this game.

Site – http://en.wikipedia.org

Echochrome – The game involves a mannequin figure traversing a rotatable world where physics and reality depend on perspective. The world is occupied by Oscar Reutersvärd’s impossible constructions & The concept is inspired by M. C. Escher’s artwork. The game is based on the OLE Coordinate System developed by Jun Fujiki—an engine that determines what is occurring based on the camera’s perspective.

Site – http://en.wikipedia.org

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